Doe maar Gek,dan doe je al Gewoon Genoeg

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Tekstvak: Van Der Zel

Fight arena

Description: The Servil family has been broken up by the evil General Khazard. Reunite the family and ultimately defeat the General. (This quest has some really cool cutscenes in it.)

Difficulty Level: Hard

Items/Skills needed to start: 5 coins, a good weapon and armor are a MUST. Ability to defeat level 137 Bouncer and level 112 General Khazard.

Starting Location: Lady Servil, she's southeast of the gnome battlefield, the northwest edge of the arena camp.

Reward: 1,000 coins, 3375 Thieving xp, 12,175 Attack xp, and 2 quest points

Instructions:

1. Talk to Lady Servil and agree to help rescue her family. Head east and go into the most northeastern house. Open the chest and take armor and helm. Put them on.

2. Go just south into the prison, the guard will let you in if you're wearing the armor. Talk to Jeremy through the cage. He'll tell you the guard has the keys.

3. Go into the the southeast corner room and talk to the guard. He'll mention that Khali brew makes him sleep. Go west to the tavern and grab some. Then return and talk to him. He'll give you the keys and get drunk.

4. Use the keys on Jeremy's door and you'll run out to the arena. Save Justin Servil from a level 63 Khazard ogre. The General will take you prisoner to fight again after you kill the ogre. You get two pieces of armor, a helmet, and a plate, so when you go to do Fight Arena leave 2 inventory spaces for armor, the rest can be food or something.

5. Talk to Hengrad and soon you'll be taken out to the arena to fight again. First you'll have to defeat a level 44 Khazard scorpion. Defeat it to fight the level 137 Bouncer. After you defeat them both, kill level 112 General Khazard. See the next step for useful tips on defeating them.

6. Bouncer can follow you anywhere in arena, so use it against him. There's a carcass on the west side of the scaffold, position yourself on one side of it and your opponent on the other, you can shoot at him without getting attacked. Maging works much better than ranging in my opinion. Jagex has revised this quest slightly, so that Maging and Ranging will *not work* on General Khazard; he just runs away.

If you leave before you've killed the General, to get food or something, when you come back it may say you can't go in because it's locked. Head to Lady Servil and you're done (This happened to me). On the other hand, if you defeat them you talk to one of the Servils, then head to the Lady to claim your reward. (Congratulations)