Doe maar Gek,dan doe je al Gewoon Genoeg

Soyez fou, c’est déjà assez Normale

Tekstvak: Van Der Zel

Ichclarins little helper

Start point: South-east of the bridge over the River Elid.

To start: Speak to the Wanderer at her camp in the Southern reaches of the desert.

Quest length: Medium

Members Only: Yes

Minimum Requirements: Must have completed Gertrude's Cat Quest, must have a cat/kitten, must be able to defeat a level 80 Boss, high agility at least 25 and good puzzle-solving skills recommended.

Items Needed: Kitten/cat, Shantay Pass, 60 coins, 5 Full water skins, tinderbox, willow log, 1 bucket of sap, 1 bag of salt, Antipoison, food, weapon, armour, and/or prayer potions.
(A bag of salt can be purchased from a slayer master and a bucket of sap can be obtained from using a knife on a evergreen tree with a bucket in your inventory.)



Important Note:you CAN get out of the city without killing yourself. There's a crack in the wall near the north-western corner near the locust. You can click it and get out of that god-forsaken city WITHOUT finishing the quest or getting yourself killed.

1. Head to the southern part of the desert, past the city of Pollnivneach, past the bridge then a bit south east until you come to a Wanderer. Talk to the Wanderer near the entrance of the city. Your kitten/cat will hiss and the wanderer will say she will tell you a secret way into the city if you get the cat away from her and give her a waterskin and tinderbox.

2. You will be hypnotized and left at a large rock. Enter the rock and you will be in the city. Upon entering, a Canopic jar will appear in your inventory. Go southwest of the city to the Embalmer's house and head upstairs. You will see a book on a table called an Embalming manual. Take it and read it. Menaphos and Sophanem

3. Now go back out and head to the pyramid. Once there, touch the northern door to enter (once inside, make sure run is on).

4. The first obstacle you will come by is wall crushers. Simply stand as far away as them as you can from each wall crusher then click diagonally to the next safe spot. (Its like a zigzag) If you get hit you will be dealt 8 damage. Wall Map

5. Next are some invisible pits up ahead. Start off to the left, move 1 right, 3 forward, 1 left, 3 forward, 1 right 3 forward, until you reach the end. Use this map to avoid falling and getting hit 5 damage. (Watch out for the lvl 84 Mummy at the end of the path). Pit Traps

6. Next are some more wall crushers, then a bunch of scarabs and mummies that can poison you. Jump across the pits then head over to the burials chamber's west door. When you try and open it you will have to solve a puzzle. 4 squares will flip over at a time. When you click a square the squares around it will flip over. Click the squares until the image appears. Puzzle

7. After you solve it you will get a "flashback" and appear outside the pyramid. Talk to the sphinx, asking for help, and he will ask you this question: "A husband and a wife have 6 sons. Each son has a sister. How many people are in the family?" The answer is 9. DO NOT CHOOSE THE WRONG ANSWER OR YOU WILL LOSE YOUR CAT! Once answered correctly you will receive a token so you can speak to the High priest.

8. Go to the high priest, located west of the city, and ask him about the remains. He will tell you to put them in the burial chamber. Go back through the pyramid to the west door again. Once in, prepare yourself for battle and pick up a jar (the one you need is totally random). If you pick the south one, Apkemen, level 75 will appear. If you picked the third jar from the north Het, level 81 will appear. If you pick the second jar from the north Crocodile, level 63 will appear. Use protect from melee and kill one of them, then pick up the jar. Attacking Het

9. Take the jar and start going back to the entrance, but when you jump over the pit you will say to yourself that you think you should leave the jar here. Jump back over the pit and go to the west jar, this time you have to solve a puzzle that flips 9 squares. Make the picture and then enter the room. Puzzle Solved

10. Drop the jar where you found it and go back to the High priest. He will ask if you could prepare a ceremony.

11. Head to the city's eastern side to find the carpenter. Give him your willow log. (After the quest he will buy willow logs from you at 40gp each in groups of 1, 2, 5, 10, and 20.)

12. Next head a bit north to the Linen worker with a purple thing on his head. Buy a linen then go back to the Embalmer.

13. He will ask for a bucket of sap, linen, and a bag of salt. Give them to him. (After the quest he will buy buckets of sap from you at 30gp each in groups of 1, 2, 5, 10, and 20.)

14. Head back to the priest and he will tell you to talk to the carpenter. Go speak to the carpenter and he will give you the symbol. Next, go back into the pyramid until you reach the eastern burial chamber.

15. Enter it and use the holy symbol with any Sarcophagus around the walls. Go through the door and you will speak to yourself saying that you should not have done that.

16. Jump across the pit again and reenter the eastern burial chamber. After a movie you will fight a level 91 Possessed priest. Use protect from magic and kill him. (He drops a attack, strength, or defence potion.) End Battle

Talk to the high priest again then leave the room, where you will be hypnotized again and taken to Icthlarin. You will find yourself back in the eastern burial chamber. Head outside and talk to the High priest.

QUEST COMPLETE!!

Reward

Reward is 2 Quest Points, and Amulet of Catspeak, 4500 Thieving exp, 4000 Agility exp, and 4000 Woodcutting exp.
The amulet of catspeak allows you to talk to your kitten/cat and other peoples kittens/cats. If you lose it you can talk to the Sphinx to get another one.
Catspeak Amulet
You can use your new amulet to talk to Bob the Jagex Cat, and he mentions something about being "Zar- I mean, meow." (Zaros)



NOTES:
If you die then you Simply go trough the hole and you will get to the Locusts. Then you're in town.